Cloud Computing Gaming Providers Cloud gaming, also called gaming on demand, is a type of online gaming that allows direct and on-demand streaming of games onto a computer through the use of a thin client, in which the actual game is stored on the game company’s server and is streamed directly to computers accessing the server through the client. (wikipedia) Onlive – OnLive provides the world’s highest performance Games On Demand service, instantly delivering the latest high-end titles over home broadband Internet to the TV and entry-level PCs and Macintosh® computers. Founded by noted technology entrepreneur Steve Perlman (WebTV, QuickTime)
www.onlive.com
Gaming on the Cloud “Gaming is no child’s play; it’s big business!” Quick, what’s the first thing that comes to mind when you visualize gaming? If you are thinking “unsocial teenager whose only exercise is moving his fingers on the computer keyboard”, you are wrong. While unsocial teenagers do comprise a big chunk of the gaming market, the appeal of video/computer games transcends demographics. Gaming’s universal appeal is why it racks up the big numbers. Since the last two years, gaming has been bringing in more revenue than Hollywood. Individual titles have outperformed the biggest blockbusters, and the trend is
Much awaited cloud launch in the UK for 2011: Cloud gaming By CloudTweaks Tuesday, December 21st, 2010 - 2011 will be a much awaited year for all the gamers. The concept of cloud gaming came into practicality only recently when companies like OnLive launched a cloud gaming platform in the US, this summer. With most revolutionary ideas revolving around cloud services, names like OnLive are bent on providing gaming services to all the people who’d rather play Crysis 2 on the internet than to play it on their low- end system that can hardly support Dave 2 graphics. OnLive is






