Video game culture

Launch Marks the Dawn of the Cloud Gaming Era for the Living Room Palo Alto, Calif. — November 18, 2010 — OnLive, Inc., the pioneer of on-demand, instant-play video games, today announced that the OnLive® Game System is available for pre-order, with delivery starting December 2, 2010. Available in limited quantities, the OnLive Game System includes the OnLive MicroConsole™ TV adapter and OnLive Wireless Controller. As a special holiday promotion, the company is offering a bundle of the OnLive Game System along with any OnLive game for free* (worth up to $49.99)—for only $99**. The OnLive Game System delivers instant-play,

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Cloud Computing And The Gaming Industry Cloud computing has a huge role to play in the video game industry in the near future. Applying cloud computing to video games is good not only for consumers, but for companies as well. This latest technique has solved many problems of the video game industry and has shown new horizons. Following are some problems which video games selling companies have been facing for years. Piracy There is a lot of piracy in video games. And in fact, many parts of the world with pirated games produce more business than the original games itself. 

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