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Cloud Infographic: The Rise Of Cloud Gaming Cloud gaming is a service that uses a high speed Internet connection to stream games to a subscriber’s technology device of choice. For many gamers, gaming depends on a specific console device, such as a Wii or an Xbox, and the only possibility for playing games at another location involves packing up the console and setting it up elsewhere. Gaikai, a cloud gaming company, which was purchased by Sony Entertainment, offered the streaming model that allowed subscribers to stream games to their computers, smart digital televisions and tablets. The games were run inside

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Playing In The Clouds: A Gamer’s New Paradise Long ago and far away, the home game of Pong brought families together around the television that up until then was only accomplished by a celebrity’s death, a monumental speech, or the moon landing. From there, the game console industry began to grow by leaps and bounds. Soon enough, names like Pac-Man, Donkey Kong, and Super Mario became commonplace. As the gaming and game hardware technology advanced, possibilities opened up that could never been imagined—such as multiplayer games, networked gaming, and team conferencing. Cloud gaming, the greatest innovation since World of Warcraft,

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Cloud Gaming is going to be one of the more interesting areas of cloud computing to watch over the next few years. There is a lot at stake and companies are simply trying to figure how to position themselves. There is no doubt cloud computing will be hugely beneficial to the public gaming industry.  We have 3 such cloud gaming companies that have entered into this arena.  Let the gaming begin! OnLive OnLive seems to be generating the most interest of the 3. They have a good number of backers and appear to be in a very good position to

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