Cloud Computing Highlights of 2012 2012 has been a takeoff year for cloud computing, there have been no real major breakthroughs yet no setbacks as well, but that is not to say that the field has been asleep overall, we have seen a continued growth in terms of support and adoption including the emergence of new types of services on offer. There have been a lot of improvements in the technology and also a lot of new directions taken that we have yet to see if they will lead to success or not. Let us take a look back a
Cloud Gaming Pioneer ‘OnLive’ Launches Breakthrough Service at ‘Eurogamer Expo’ in London London—22 September 2011 — OnLive, the pioneer of cloud gaming, launches its breakthrough on-demand video game service today at the 2011 Eurogamer Expo in London, bringing amazing new gameplay experiences to the UK. Gamers across the UK can sign up for free at www.onlive.co.uk and instantly play about 150 top-tier games via almost any broadband Internet connection on their HDTV, PC or Mac®, and soon on iPad® and Android® tablets. BT is the first internet service provider in the UK to offer cloud-based gaming to customers through its exclusive
Disney joins 50 game publishers who have provided games for the OnLive platform, with many more coming. OnLive is the pioneer of on-demand, instant-play video game services, delivering real-time interactive experiences and rich media through the Internet. With groundbreaking video compression technology, OnLive harnesses cloud computing to provide the power and intelligence needed to instantly deliver the latest, premium game titles to any HDTV via the OnLive Game System or nearly any PC and Mac via a small browser download. The OnLive Viewer app is available for the iPad and full gameplay is coming to both iPad and Android tablets.