game publishers

Sony Wins Cloud Gaming Boost From Gaikai On July 2, Sony Computer Entertainment (of PlayStation fame) made a delicious tech-forward coup sure to find its virtual entertainment rivals Samsung and LG salivating with envy: the acquisition of Gaikai, the foremost cloud gaming company worldwide. Gaikai literally translates as “an open ocean” in Japanese. That definition conjures images of vast expanses inviting curious exploration — the same vibrant point of view that spearheaded the cloud computing movement, and that is spurring rapid concomitant change in the video game community via the cloud as well. Sony Computer Entertainment, or SCE, financed this

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Disney joins 50 game publishers who have provided games for the OnLive platform, with many more coming. OnLive is the pioneer of on-demand, instant-play video game services, delivering real-time interactive experiences and rich media through the Internet. With groundbreaking video compression technology, OnLive harnesses cloud computing to provide the power and intelligence needed to instantly deliver the latest, premium game titles to any HDTV via the OnLive Game System or nearly any PC and Mac via a small browser download. The OnLive Viewer app is available for the iPad and full gameplay is coming to both iPad and Android tablets.

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Cloud Computing Gaming Providers Cloud gaming, also called gaming on demand, is a type of online gaming that allows direct and on-demand streaming of games onto a computer through the use of a thin client, in which the actual game is stored on the game company’s server and is streamed directly to computers accessing the server through the client. (wikipedia) Onlive – OnLive provides the world’s highest performance Games On Demand service, instantly delivering the latest high-end titles over home broadband Internet to the TV and entry-level PCs and Macintosh® computers. Founded by noted technology entrepreneur Steve Perlman (WebTV, QuickTime)

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