Gaming Industry Heads in the Cloud Streaming movies has become the bread and butter of online entertainment and it seems that many others companies are meaning to jump on this trend of instant access. Now Netflix has created their own television series that are strictly online, music can be streamed like a radio giving you the option to pick the songs you want to with Spotify, and now Microsoft and Sony are trying to do the same with video games. With the new Xbox One and the PlayStation 4 releasing at the end of the year Microsoft and Sony have
Cloud Networking Changes Everything The public cloud infrastructure-as-a-service (IaaS) market is booming and expected to grow by 47 percent, from $6 billion in 2012 to $9 billion in 2013, according to Gartner’s Forecast Overview: Public Cloud Services, Worldwide, 2011-2016, 4Q Update. Additionally, the overall public cloud computing market, including software-as-a-service (SaaS), platform-as-a-service (PaaS), IaaS and other related services, will grow from $110 to $131 billion over the same period with a CAGR of 41.3 percent through 2016. While this projected growth is significant, cloud computing still represents less than three percent of the $3.7 trillion spent on IT per year.